Lesson Plan - Changing the Game

Learning Objective

Students will learn how one Black inventor revolutionized video games.

Content-Area Connections

STEM, Social Studies

Standards Correlations

CCSS: R.1, R.2, R.3, R.4, R.5, R.7, R.8, R.10

NCSS: Science, Technology, and Society

TEKS: Science 5.22, 6.18

Text Structure

Chronology

1. Preparing to Read

Watch the Video
Watch the video “Video Games: Then and Now” and discuss: Based on the video, what are some of the key ways video games have changed over time?

Preview Words to Know
Project the online vocabulary slideshow and introduce the Words to Know.

  • engineer
  • revolutionized


Set a Purpose for Reading
As students read, have them think about how Gerald Lawson affected the video game industry.

2. Close-Reading Questions

1. Based on the article, what experience prompted Gerald Lawson to begin designing video games?
Gerald Lawson began designing video games after playing the first-ever arcade video game, Computer Space, in 1971. The article explains that Lawson “started building his own games for fun in his garage.”
R.2 Main Idea and Key Details

2. What does the author mean when she writes that a cartridge-based game console made by Atari “took the world by storm”?
When the author writes that a cartridge-based game console made by Atari “took the world by storm,” she means that the product became hugely popular. She notes that about 30 million of the Atari consoles were sold.
R.4 Determine Meaning

3. What is the purpose of the Gerald Lawson Award for Achievement in Game Development?
The purpose of the Gerald Lawson Award for Achievement in Game Development is to recognize the work of today’s top Black game developers.
R.1 Text Evidence

3. Skill Building

Featured Skill: Reading a Chart
Use the skill builder “Amazing Inventors” to introduce students to some Black inventors who have had a big impact. Invite students to research one of these inventors or one of their own choosing and prepare a brief oral report.
R.7 Text Features

Text-to-Speech